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goopy20 said:
SvennoJ said:

Current gen is just as much limited by 5400 rpm

I'm starting to think gamers play games because of a lack of imagination lol. Leaving HDDs behind is a god send for game design, yet all I hear people come up with is scale able graphics, native 4K 60/120 FPS, ray tracing. What does that have to do with game play. (Well ray tracing offers some game play opportunities with reflections and light. 4K 120 FPS, not so much)

Totally agree. 4k and 120fps Might sound amazing but once we see games that are going for an actual generational leap at 1440p/30fps, playing current gen games at 120fps will look pretty boring in comparison. That's why nobody got excited about seeing something like Dirt 5.

It's strange that a lot of people don't seem to realize that you can take any 30fps current gen game, boost the framerate to 120fps and you're pretty much maxing out these next gen consoles already.

Well that’s your narrative. I say Ps5 is holding back progress because the specs won’t allow for it. If Series X can hit any combination of 4K and 60fps AND provide a next gen graphics bump then that’s clear to me who’s actually trying to be next gen. Remember it’s 20% stronger so everything helps. 
As much as 30% when PS5 isn’t overclocking. Remember Series X is built to be consistent all the time.

It’s funny it should be like 2013 except I’m the smug PS fan who’s bragging about 1080p and you are supposed to be the Xbox guy being defensive saying 900p isn’t so bad. I am genuinely amazed the narrative is able to change to “1440p/30 FPS is next gen so long as I get my graphics bump”.

Hopefully the July show will help shift the narrative back to where it belongs because I know MS can do both. They can hit benchmarks and make their games look great. Because they have the hardware to do it, not using their PR and fans to justify lower expectations. 

Last edited by sales2099 - on 12 July 2020

Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.