DonFerrari said:
Again, reply to the question instead of tagent it. Do older hardware hold back newer hardware? Yes or no. If No, why not support the X1 for the whole 9 gen? |
What exactly have 3D-platformers on PS4/X1 better than Mario Galaxy besides better graphics?
What exactly have FPS games on PS4/X1 better than HL2 besides better graphics?
What exactly have puzzle games on PS4/X1 better than Portal 2 besides better graphics?
What exactly have Kart-Racing games on PS4/X1 better than MK8?
What exactly have open-world games on PS4/X1 better than BOTW besides better graphics?
So NO, the only thing that these consoles were holding back was the graphics department. PS5 games are not gonna be magically better than PS4/X1/Switch games just bcuz developers have more power to put more details into them, or should we expect Sackboy to be the most complex 3D platformer in history just bcuz is being developed for the PS5?
And I said it before and I will say it again: the only game that Sony has shown so far that possibly would not be able to run on PS4 is Ratchet & Clank (and even that is in the air bcuz we have seeing portal-jumping mechanics since.. well, Portal) everything besides that is just graphics.
Oh! and I'm actually expecting PS5 games to pop up more (visually) at first glance than XSX games, but that is because MS has committed to 60FPS and Sony hasn't.
As for your question: you should know by now that the hardcore crowd (A.K.A. the people who buy the most games) tend to upgrade on the first 2-3 years of the console cycle, so after that it makes little sense to keep supporting the old consoles since the volume of software sales just not make it worth it anymore. So yeah, both MS and Sony's decisions in this subject are purely business-driven.