By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SvennoJ said:
LudicrousSpeed said:

No I can’t reply with a yes or no because I have common sense and know it’s not black and white. Hope that helps. Again, I answered your question, it just wasn’t the answer you are hoping for. 

So you understand that tools and engines improve as a generation goes on, so why can you not understand that a game being feasible for cross gen at the start of the gen might not be feasible years into the gen? It’s hilarious, you’re literally sitting there reaching the same conclusion I am but because you want to play console warz you can’t accept my answer as legit. Jeebus lol

You don't think being limited by 1/30th of the possible I/O speed or less doesn't have an effect on possible game design? Next-gen has the chance to start experimenting with that huge increase in I/O speed right from the get go, unless you still have to support HDDs.

1/30th is probably still underestimating it, my laptop has a 35x difference in sequential read speed between SSD and HDD, about a factor 200 to 800 difference in random read/write access. Up to 800 times faster! And that's a slower SSD than in the series X and faster HDD than the consoles have currently, and no HW compression benefits or direct into RAM loading.

Neglecting this massive advantage for 2 years or what it could open up in game play possibilities is a crime! Memory is not a limiting factor anymore to how big / complex / constantly evolving worlds can get. For example From dust without the small world limits. No more need for static environments.

maximum of one year from launch = two years 

The time frame of cross gen support does not support the idea that next gen XSX games will be held back. Hell most of their studios released games recently or are about to and won’t have games ready until that cross gen period is done. People are basically upset about launch window games which as we’ve seen in both events so far, aren’t pushing those SSDs anyway.

DonFerrari said:
LudicrousSpeed said:

No I can’t reply with a yes or no because I have common sense and know it’s not black and white. Hope that helps. Again, I answered your question, it just wasn’t the answer you are hoping for. 

So you understand that tools and engines improve as a generation goes on, so why can you not understand that a game being feasible for cross gen at the start of the gen might not be feasible years into the gen? It’s hilarious, you’re literally sitting there reaching the same conclusion I am but because you want to play console warz you can’t accept my answer as legit. Jeebus lol

Thanks for finally admitting that a weaker/older hardware holds down what is possible on newer hardware even if you had to be roundabout to protect Phil.

Never denied it can. But whatever you need to tell yourself in order to feel better, be my guest.