LudicrousSpeed said:
You can try to change history all you want but we all remember the thread. Yeah, graphically games like Killzone SF were obviously a step up from PS3. But you weren’t arguing that. You were arguing that games like Killzone and Infamous offered not only better graphics but also gameplay possibilities and design not possible on previous gen. It was only after numerous people proved you wrong (and you yourself did to when you linked to a DF Infamous article that literally said it was a PS3 game with increased visuals) that you flip flopped to saying gameplay doesn’t matter, what really matters are graphics. So again... what is the problem? Even the games MS showed in May were a clear jump visually. Are they as big a jump a MS’s own first party games? Judging by Hellblade and Halo, obviously not. You’re making this case for Sony being next gen but then not picking these irrelevant qualifications you think MS doesn’t abide by because you take interview quotes completely out of context of flat out lie about what they are saying. If you’re expecting incredible gameplay changes not possible on last gen, the Sony event and the MS May event showed you that you’ll be disappointed. But that’s console launches for you. Also, how are they going to increase GP subs by sticking to Xbone and low tier PC’s? The Scorpio is already discontinued. The S won’t be far behind. Again, why do you even bother talking Xbox? lol
I answered your question, just not in the way you’d hoped. Also, you should look up what tangent means so you don’t look silly using it incorrectly again. Answer this question, do devs not utilize hardware better as the generations go on? Did PS4 peak with Knack and Killzone? Or did developers get better with the hardware and make games with better visuals? |
No you didn't answer, you evaded. Because you do know that Phil isn't telling the truth. If older HW didn't hold back newer HW then you wouldn't even need minimum specs and a Pentium 2 would run games. And of course Phil doesn't define what is the "weak PC".
For all the scalability in the world there is still a limit on how much you can cut before it falls apart and also that base level needs to run every single function of the game (unless of course you make two very different versions like is the case of Fifa Legacy editions) so whatever you decide as minimun and how "loaded" it is makes the limit of what you better version will have.
Tools and engines improve during the gen. So when devs improve their tools the older HW suddenly becomes what hold down the newer HW?
You just couldn't reply with yes or no right? Or do you want to try again.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."