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sales2099 said:
DonFerrari said:

What monopoly?

If you are talking gaming as a whole then Sony revenue is like what 5% of the total revenue in gaming?

If you want to exclude smartphone gaming and PC and just put on dedicated devices, then perhaps Sony revenue is like what 20% of the total revenue?

Even if you then want to consider only the console gaming and exclude third party for shit and giggles you would have Sony at 70% against MS 30%?

There isn't any way you can put gaming as a Sony monopoly.

Console gaming, if you weren’t clear on my perspective. Total games sold (1st and 3rd) ratios between PS4/Xbox is staggering. In terms of traditional console gaming Sony gets the lions share and Xbox gets the scraps. Seems obvious to me that MS seeks to disrupt that next gen, and they should. 

Still support the idea of the ecosystem overtaking PS, but the console space has plenty market share in itself to take back cant deny that. 

When you cut it in a way to only count 2 competitors one having twice the marketshare of the other doesn't configure a monopoly.

As I said there is no way you can twist it to make it seem like a monopoly, even more when from the 1.5B SW sold on PS4 sony probably don't have 10% of that.

The only "monopoly" one can spin on gaming would be dedicated hardware for game that can be played portably, then SW would be 100% of the HW sold and on SW probably over 50%.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."