By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Carl said:
On my 2nd playthrough on NG+ to get all the trophies, but playing on Light difficulty to rush through things and even on the easiest difficulty it seems to last *forever*.

Whatever they decide to do with the future of this franchise, I hope to god they release a shorter game next time out. While I actually really liked my first playthrough, it's a real fucking slog when you already know the story, the characters and where everything actually ends up. Feels completely different to replaying the original.

Do agree that for a second gameplay short after finishing the first the game can be unsatisfying. Perhaps do the opposite and put maximum difficult so you can enjoy more combat and not totally know how to breeze through fights?

With PS5 version and easy to skip cutscenes that shall also make it easier to people to do the second playthrough. And sure they should have made an easier quality of life to chapter selection and the pills and tools keep accumulating anyway so you don't need to really do 2 plays.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."