chakkra said:
Then again, seeing how much Sony's exclusives outsold MS's exclusives this gen, I wouldn't be surprised if Sweeney concluded that it would be worth losing MS as a customer if that meant getting Sony to use the engine for their games. |
Considering the quality of the top tier engines some of the sony studios use they could even benefit from having that knowledge be shared with them and improve their already very good unreal engine.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."