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vivster said:
You don't need an X1 to hold back an XSX when there is a perfectly fine PS5 to do just that.

Yes because ~3% cpu speed differnce (off-set by playstation offloading tasks to dedicated hardware units that do the job instead) is such a HUGE differnce. Theres been devs saying they dont see a differnce between the two in this reguard.

GPU wise? 10,3 tflops vs 12,1 tflops? common brah.
Thats like a ~17% differnce (or less), and again Playstation 5 has on the gpu side stuff that reduce the real world performance differnces between them.

Theres no situation, where a game developed to run on the xbox one X, will be held back by the playstation 5.
Thats some overreaching bullcrap logic.

Remember when Xbox One was 1.3Tflops, and the playstation 4 was 1.84 Tflops?
That was a 41%+ differnce, and was the xbox one holding back (multiplat) games on the ps4 by how weak it was?
Where you on the forums (then) talking about how weak the xbox was? and that it was holding back the PS4? Or do you have a bias, thats effecting your reasoning, and makeing you say outlandish things in reguards to the playstation 5?

Last edited by JRPGfan - on 10 July 2020