sales2099 said:
From my perspective, Xbox has Coalition, Obsidian, InXile, Ninja Theory among others that are using UE4 and UE5 when it becomes available. The only PS studio that used UE was Bend for Days Gone (correct if wrong). A quality game but wasn’t a graphical showpiece of the engine either. The dev made high caliber PS Vita games in the past if I’m not mistaken. So I guess it just boils down to the audacity of it. That 2 minute demo should have got Xbox gamers excited based on what Xbox studios who are using the engine would do on Series X. But instead it benefited solely Sony while they have only 1 studio that uses it. Its just weird is all. Their $250 million is all ready proving to provide a considerable PR boost. I said my piece and gave credit to where it’s due. At least you know where I’m coming from. |
We know you are still sour over it...
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."