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Since UE5 is likely going to be the technology most 3rd party end up using and since most 3rd party studios are going to publish on PS5, the two businesses have a positive feedback on each other.
Sony is going to have a little more voice in making sure the engine gets optimized for their platform, although it changes little since optimizing for PS5 was already naturally convenient for business.
So, I don't see anything earthshattering in this.