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Jaicee said:
KLAMarine said:

I think the difference between this and Doom is Doom features demonic monsters with no humanity to them.

Here you are definitely dealing with people though I suppose some of the humans in this game didn't necessarily have much humanity to them either...


I'll be 100 percent: I grew up back when there were Senate hearings over bloody content in video games because apparently they were just supposed to be for young children. I'm pretty immune to that whole frame of debate at this point.

I feel like TLOU2 does what is feasible to humanize most of its characters, including even a lot of the enemy NPCs, forces you to do a lot of things you don't want to to make a larger, philosophical point, and I don't feel tempted to go on a mass murder spree as a result of playing through it so much as to reflect on the direction of my approach to life.

The NPC convo with one another to show they are all regular human beings.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."