sc94597 said:
Well if you are referring to the xbox 360 not being powerful enought then I am going to tell you that the game isn't technically challenging to produce. Racing Sims never been, and its really easy to make the best graphics, framerate, and resolution. The worlds are far small compared to anyother game, which means that you don't have to load up much at once. You load most of what you see on the track, and GT5p, probably could run on both consoles with the same results. Now if you are talking about a bad port, then I woulld say that whichever console its getting developed for will get better results, but it would depend on the developer.
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Oh seen.
I know that the 360 could run the game the same as the ps3.
I am just saying that the developers have to do double the work to get the game running on both consoles. so if they expect the game to come out within a decent time-frame then they are going to cut back on development compared to a developer who is only working on one game.
So in theory it would be very dificult to get the ga,e to run at 1080P 60FPS would you agree







