Splash Damage could easily be folded into SIE to work on existing or new IPs.
Resistance could work.
Already a large number of units over 5 games, and fairly easy to add to it.
Sure it could be done. But is it cost effective? I rather they buy better studios or even better open new studios and or increase studios number of teams.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
Azzanation: "PS5 wouldn't sold out at launch without scalpers."