Exclusives continue to make sense for developers.
A developer might not have the resources to bring their vision to reality if they have to split their resources over several formats, they might not have the technical proficiency to get the most out of the hardware they are working with or alternatively they might not have access to the latest libraries for a format if they do multiformat developing instead of exclusive.
SCEE helped out Ninja Theory get the most out of the PS3 for instance, alternatively how well would a mediocre game like Resistance have sold if it wasnt exclusive?







