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@Bofferbrauer2 I don't think TMS was panned, it was just very niche and not what many expected/hoped from the original idea for SMTxFE.

Personally I'll say Too Human. It lacked level variety, and the levels it did have could feel like they went on forever. The combat could feel clunky when you weren't used to it, but once you did get a grip for all the mechanics it was honestly quite fun. It had a unique appeal that I still haven't seen in any other game. Sort of Diablo-esque but faster, more dynamic, and more cinematic. A few flaws but it deserved much better, just like Silicon Knights.