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Ka-pi96 said:
DonFerrari said:

Isn't that true for most turn based RPG? You can either know the mechanics very well or grind to be OP or use a guide since it will basically say what you have to do start to end with each char and allow you to win basically any battle? Tedious and boring to a lot of people.

Yes. Min-maxing is tedious and boring. What's your point?

There should still be a challenging and fun difficulty level in the game too rather than merely beginner mode or bore yourself to tears min-max mode.

I agree. Was just pointing that is were the difficult mode comes on Pokemon. Only played gen 1 and 2 and now a little of Go, so I don't know how much of a borefest pokemon currently is.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."