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Ka-pi96 said:
DonFerrari said:

I would say the deep and difficulty on pokemon games go on preparing your team for pvp

I would say something being tedious and boring isn't difficult, it's just tedious and boring...

Plus PVP isn't fun either...

Isn't that true for most turn based RPG? You can either know the mechanics very well or grind to be OP or use a guide since it will basically say what you have to do start to end with each char and allow you to win basically any battle? Tedious and boring to a lot of people.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."