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sales2099 said:
CaptainExplosion said:

^This.

And characters who are actually likable.

I see your point, but I'd only like that if it doesn't screw up the general game somehow.

I get it, something simple like making all enemy Pokémon plus 10 levels. 

I would say the deep and difficulty on pokemon games go on preparing your team for pvp



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."