theprof00 said:
Saying I'm projecting with nothing concrete is a very convenient argument that doesn't really say much. I could come up with hundreds of reasons why he softened, perhaps something like you mentioned about how he became like a town figurehead. Maybe his past four years has been exactly the same as meeting abby, but they instead join the town. Perhaps Joel hated himself for betraying Ellie like he says in the scene right before that when talking to Tommy. Sometimes people tend to get reckless when they feel they've fucked something up. I could come up with all kinds of ideas because just like in a lot of literature, you don't always know the ins and outs of causation. Sometimes you are required to use your imagination. Generally when parts are left out, it's because in the end, it really doesn't matter, nor is it entertaining or concise to watch every single events causes and effect. The point being, if you can't bring yourself to suspend disbelief, you are doing a purposeful disservice to the narrative. Personally, I am happier to have a concise narrative with 20 hours of story that doesn't hold my hand through every characters formative whims. I honestly find that kind of narrative storytelling insulting and childish. I haven't finished the game, so my opinion on the execution may change, but currently I think the only problem in this argument is that we have a difference in what we each consider to be good storytelling. |
Suspension of disbelief does not apply in this scenario. There are boundaries to that. When your characters act so out of place, that is not an excuse that you can use. That's outright bullshit.
Last edited by iron_megalith - on 25 June 2020