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VAMatt said:
DonFerrari said:

I would say that is only to confirm to player that they can move on without missing things in the building.

They just need many more varied ways for the characters to say it.  Also, the music essentially tells us when the fights are over.  And, maybe it would be nice to not be told once in a while.  

Certainly agree. Since resident evil (or even before) music change cue us for a change mainly start or end battle. But for ~you have picked all itens or collectibles cue is good.

And certainly it can be done so much better. Just said why they made it be said so many times.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."