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The Fury said:
DonFerrari said:

I love how much hate cinematic and heavy story telling gets on vgc.

"it isn't videogame"

"the focus should be gameplay"

"photorealism is bad"

I think this is very much a sign of the times. The idea of Cinematic gameplay was a very Gen 7 thing. Heavy set piece, story driven games with Uncharted being onf of the biggest and The Last of Us being a swan song to the gen, games with only 5-6 hour campaigns. The gameplays were usually quite generic and the stories not much different but they had their place. For all it's dislike and rather generic story, I liked Detroit: Become Human as it looked great and the way it was played and how you could form a story was well done, it really is just a 'cinematic' game.

Of course we as a community also hate Battle Royales and they are the bread winners at the moment, games with literally zero story, so what do we know?

No Uncharted or TLOU was a 6h or under game. The closest we had to that previous gen were CoD, because the focus was the multiplayer.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."