| SecondWar said: So my disc finally arrived. Early impressions seems that the tone of the leaks may have been more on point that I was willing to acknowledge at the time. I also have noticed a problem that I had with the first game. When Joel’s daughter died, it had been what p, 10 minutes of gametime - I didn’t care because nothing had really been established. I get it sets up as the basis of Joel’s relationship with Ellie, but it left me out-of-sync as the pacing was off. So far it seems to be doing a similar thing here - grounding a few characters and character relationships in events that happened off-screen, where they therefore have no meaning to the player. This isn’t helped by having you repeatedly switch characters in the first half an hour of the game. |
Man my son was on the coming at the time I played TLOU1, so even if there was no construction of his daughter I could feel his pain and despair just by the label daughter

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







