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PotentHerbs said:
I got in 4 - 5 hours last night. Playing on hard difficulty.

On a technical level, TLOU: Part II has no rivals, the detail and polish is unmatched. The animations set industry standards. The facial expressions are incredible. Even squeezing through crevices feels next gen lol. Graphically it is the best console game I have ever seen. It really makes you think what ND can accomplish with 10TF.

The gameplay has absolutely been taken to another level. There's more vertically, with the ability to jump, adding a dimension of platforming which enhances exploration/scavenging. The guitar mini game is surprisingly fun. It makes great use of the touchpad! Gunplay feels tight and melee combat is a lot more engaging with the dodge mechanic. Although it took me a while to get used to it. Stealth is a lot better, with more variety, and you can also prone. The world design is great. Its still semi linear but it is more open with branching pathways. There is an open world level and it is impressive. There are collectibles, weapons, gear, side stories, rather than just items you can use to craft. Also, the encounters and set pieces are much improved too.

In terms of plot, it definitely is going to be a bit divisive, but personally I don't mind the occasional protagonist switch. The majority of screen time is with Ellie anyway. I'm kind of curious to see how ND ties it all together. A lot of people are saying the game is bleak and it looks like its only going to get more miserable from here on out. 

It feels like ND took everything they learned from UC4/TLOU/TLL and put it all together for TLOU: Part II.

Removed a portion of your excellent view on the start of the game. Please also edit your original since that could be considered spoiler.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

Azzanation: "PS5 wouldn't sold out at launch without scalpers."