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gergroy said:
DonFerrari said:

You don't need parallel world. If you were here since gen 7 time you would have seem this flip several times.

It isn't even a factor of favoring faster SSD over faster CPU/GPU (except that most devs have been much more vocal about the SSD than the small difference in the CPU/GPU).

Your source to conclusion matches, but if you want better source listen to all devs, CGI, etc.

I don’t know if devs are really that much better of a source.  Everybody has an agenda and a lot of devs have more reason to have an agenda than most.  They actually have money at stake.  

Personally, I don’t expect a noticeable difference between the two.  Just like this gen when there was a much bigger gap, the differences are minor at best and if you weren’t running the versions side by side and pausing and zooming in, you would have a hard time telling them apart.

Next gen isn’t going to come down to the specs.  It’s going to come down to the games.  

Pretty much. Also got to a point where the consoles are so similar and 'good enough' its more down to the talent of the developers to bring out the best of the consoles.

Saying that, there are tangible benefits of having faster storage and will have an impact on devs that are willing to extract the most out of it. See R&C insanely fast loading of worlds for example.