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kirby007 said:
so i got WWZ on the EGS, honestly i was forced by friends and was browsing the EGS it doesn't have many games does it?

I got it when they gave it away for free. Still haven't tried it yet... something that can be said for almost all the EGS games I've gotten.

And es, the catalog isn't big enough, but it's still growing.

vivster said:
JEMC said:

If I'm honest, I didn't believe the rumor about the delay. Mostly because it's very expensive to book the manufacturing capacity at TSMC, AMD wasn't going to let go waste their both capacity, and it's very expensive to just have those chips laying around waiting to be launched. Also, the lackluster specs of the new XT chips don't seem to make them good enough to fill the gap.

But we may also be going forward an almost paper launch, with the processors launching in small quantities this year and not being wildly available until some time next year.

I saw the article about the APU running Crysis withou a cooler. Very impressive. Useless, but impressive.

Honest question here: I've seen you making this statement several times already and I can't help but wonder if the Steam version is really that bad or has so many troubles? It's just that I can't see the benefit of removing the game, and playerbase, from one store to another just for the sake of "I bought the developer and the game is now mine, and mine alone".

First of all, the game is not gonna be removed from steam. It's gonna be there for everyone who bought it there and to play forever. So there is no loss of playerbase. You just won't be able to buy it there anymore. You'll still get all new updates. All DLC and micro transactions are ingame already anyway. So it is to assume that the switch to EGS will have no effect on Steam players. Though I do expect that there might be some delays on updates or missing features/promotions on Steam going forward.

Which is why it is especially important for them to implement a comprehensive and simple way to migrate your account between platforms. They have not revealed how or even if that will be possible. Though with their RocketID they have made the first step in creating a central server side account that's not bound to the platform. But as of yet it's not even possible to trade items between platforms.

There is no info about anything yet, so depending on how it's handled it might be either nothing or the greatest clusterfuck RL has ever seen.

There is also the real possibility that RL will become F2P once it switches over to EGS.

As for the benefit, it's basically exactly what console companies do. They buy developers to have their games exclusively on their store. That's a massive benefit to the store owner or else they wouldn't do it so much. It's not a very cool thing to do but I don't mind it because a) Launcher exclusivity isn't even close to as evil as hardware exclusivity and b) I'm a steam hater anyway.

Ok, it may be because I'm not really focused today and as a result I'm a bit slow (yes, as hard to believe as it is, I can be even slower than I usually am), but I've read that as a bunch of problems that can happen if they do the migration for almost no benefit as all the content is bought in game. The only reason is to do it just for the sake of it.

As for your console comparison, it's a flawled comparison. If a console maker buys a studio, it's the future games will be exclusive, but the ones that have already been launched will still be available on each platform. Even more, in some cases where the game was developed under contract for another publisher, they may still work to launch that game on other platforms even after being bought, like what happened with Obsidian and The Outer Worlds.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.