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Bonzinga said:
Pemalite said:

This. We don't know which way the RT cores will go in Big Navi. We need to wait on more detailing.

Correct me if i am wrong here. From what I am hearing, is that the XSX is RT Accelerated where as the PS5 is hardware based. From my knowledge if its hardware accelerated.. doesn't it mean the GPU doesn't have to work as hard to implement the effect where as Hardware based requires a lot more resounces from the GPU to render. If thats true than wont that would be a massive GPU gain for the XSX since RT is one of, if not the most demanding effect out there.

I believe both Consoles will have similar RT cores however would it make any difference when it comes to Hardware or accelerated base RT?

From my understanding AMD has invented it's RT technology to be identical across all Navi GPU's... So PC, Xbox Series X and Playstation 5 should all be taking a similar implementation approach.

Just no details on what that approach is yet.

We are still on the cusp of what the most optimal approach to Ray Tracing is, so it's hard to say which approach is intrinsically "better" just yet.



--::{PC Gaming Master Race}::--