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Cougarman said:
DTG said:
Cougarman said:
DTG said:
Frankly people who see video games within the realms of art and do not want to see the industry make a turnaround to the early 1980's video game crash flouded with low budget trash, where gameplay and fun is seen as more important than storyline and message would do us best boycotting Nintendo and their systems.

Nintendo is driving our industry into an obsession with gameplay, family and fun.

 

so story is more important then gameplay now? dont get me wrong i like a game with great story but i play games to play a game if i want a good story i'll watch a movie

With video games reaching visual levels on par with cinema a decade or so back storylines should become the central priority of game developers in an interactive format. Plot should be the foundation of a game with gameplay built around it not vice versa. VG's made today without any effort placed into a deep, cinematic storyline are nearly unplayable for me. Nintendo's obsession with gameplay at the expense of storyline is what is destroying the artistic, social and political merits of this industry.

 

every single game doesn't have to have movie like story line to be enjoyed that's what you look for in a game and i can respect that as opinion, but to say every game needs to have a story and gameplay as after thought is wrong

 

 

My problem with Nintendo isn't that they make games without storylines. I actually enjoy enjoy some Nintendo games despite lack of story, LoZ being a foremost example of that, a series that I love. My problem is that they seem to be driving the industry in a direction where storylines in video games are seen as unnecessary, essentially becoming niche because you can make far more money with a casualized title focusing purely on wacky gameplay. Games with amazing storylines will become scarcer and scarcer because of this direction that the Wii is taking the market in to the point they may all but disappear.

Video games made purely for fun and entertainment focused on gameplay would always have been the majority but it seems that the Wii has made it profitable for developers to not even consider making epic, message and story driven games.