| CGI-Quality said: One of the things about next gen that will stick out beyond a visual upgrade is just how many games won't feel like they take place in the same universe. Games will go from a hallway in an apartment, to space, to the underground, to a Cyber City, etc, etc. And it will look like cutscenes of old in real time.
*Pictures are rendered using some of the same techniques/engines/programs you've seen me use [these are not mine]. This is a hypothetical game, but would all happen on one production. They are simply to illustrate just how much better it is going to get in regards to textures work, depth of field, raytracing, HDR, and world building/shifting (this is big, thanks to those SSDs). |
First thing I was gonna ask was what game is that. Thanks that you clarified before hand. But look gorgeously detailed.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."














