Cerebralbore101 said:
Rol, your reading comprehension is just poor. You are fighting an imaginary battle with the Cerebralbore in your head, instead of actually addressing me or what I said. ^There I am talking about how being available on four systems will affect sales. Your argument was "Halo Infinite and Forza will push sales for Series X, and the system that has the best 3rd party performance will come out on top". Since your argument had been reduced to a single point ala refutation, I then asked the following rhetorical question "Can you give an example of a console winning a generation solely by having better graphics in 3rd party titles?" At best it merely implies it. But that's what you've done these past few posts. You've attempted to read between the lines of what I actually said, to extract your own strawman interpretation, and then went on to attack said strawman. |
Good grief. Can't believe it needs to be pointed out, but just because Halo is available on other systems doesn't mean it won't be a huge mover for a new Xbox. And we're not just talking about the launch and first year, but possibly several years to come (depending on quality of the game obviously).
For starters, PC release can just be ignored. The main crowd that'll buy Halo only on PC were never gonna buy an Xbox to begin with. I'm not sure how much you know about Halo and it's appeal, but most of it comes from it's social aspect in gameplay; namely, couch co-op and more importantly online multi-player. Neither of those aspects have a strong lasting effect on PC. Even for multi-player, it'll never be nearly as strong on PC because people who play a lot of Halo won't deal with the cheating/hacking BS of PC. The main benefit of Halo on PC, is it'll make it easier for the people who forge/mod custom maps, which is a huge part of Halo's value and lasting power.
Secondly, the main buyers who already own current Xbox and are likely quite loyal to the brand. Even if they can play the new Halo for the first year or two, if they're playing on the base or S systems, they'll likely want to upgrade sooner than later. But it should be a given that even if they're One X owners, that at some point they'll still want to upgrade to play the best version as part of the Xbox ecosystem.
Most importantly, the main audience MS are trying to attract with the new Halo, are console gamers who don't currently own an Xbox. Which is a large chunk of the current market place, in case you haven't noticed. And the same audience/demographic that'll be interested in a quality new Halo title, are largely the same crowd who tend to buy the best-selling multi-plat titles i.e. CoD, Fifa, GTAV etc.
Halo being the centre of a new system launch is a huge deal, and a lot is riding on how this title can deliver.