By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Trumpstyle said:
JRPGfan said:

The IO speeds of the consoles doesnt effect frame rates. (thats basically a stupid question)
*(unless you try to load more, than the IO speeds can keep upwith)


You don't know that, I don't follow this stuff anymore, but I seen some speculation from very knowledgeable people that the reason UE5 demo was at 30fps is because of the SSD, simply not fast enough.

I'd say that probably has more to do with the CPU/GPU part than anything else.
Loading textures in, as a exsample, shouldnt effect what speed a certain frame is shown on screen for.