John2290 said:
I didn't think I was going to get into a philosophical debate with this, lol. While time can be costly in certain circumstances within a society it's not the case here, waiting for a video game isn't going to cost you anything up front. In this case, it's leisure time and leisure time is priceless, pricless things have no monetary value or lack a monetary value based on perception. Hence, time is priceless and costs you nothing if you choose it to be, so while TLOU2 has a hard price of 69,99 and people may get ripped away from that money, wishing for it and the time back. Waiting is the best option here, there is only loss by not waiting. |
Hey man I understood what you said. Waiting a little won't cost us anything in the end, we can do other stuff while waiting to confirm if the game is worthy or not.
Bonzinga said:
I believe you guys have misspelled Zelda BOTW :P |
This thread is about TLOU2 so better not to bring this here.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







