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LudicrousSpeed said:
Your error regarding my argument is that you are still not separating real world application of these designs versus what Playstation fans all across the Internets including this forum have been telling us the supposed benefits would be. Again, no one is saying the designs of these consoles aren't a "game changer". Another error is that those two arguments can't coexist, they absolutely can.

Not even mentioning that breaking immersion is subjective. I don't think a 3 second blue effect screen would break immersion compared to a 1-2 second one in the video. He also mentioned traveling to another world in Outer Worlds gave you a load screen that broke immersion, never did for me.

Since most games there didn't show gameplay and you haven't touched them you can't really say much about the real world application not reaching any alleged Playstation fans claims.

You have at most CGI-Quality that already explained to you and some other users in here but was ignored about the SSD really enabling gameplay that wasn't possible before. But even on the explicit case of R&C you try to put it as done before on a case that isn't even remotelly close to similar situation.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."