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Bonzinga said:
DonFerrari said:

And what you think of the 70 scores gave to this game?

Well I am not against low scores given, not every game is made for everyone. As long as they are not troll reviews like scoring a game a 2/10 than it might be going too far. 7/10 or even 6/10 are not bad scores, they are considered average scores so there are a few reviews that think the game is average. It comes down to your personal take, review scores are just guide lines, without the flexibility and freedom for reviewers, everyone will be just scoring games 10/10s.

BraLoD said:

GoW Ascension is the only console game that didn't score in the GOTY territory, and it was a prequel.

GoW1 (94), GoW2 (93), GoW3 (92), GoW4 (94)

Prequel or not, many were saying the God of War franchise was getting stale and Ascensions was exactly that. Why do you think Sony revamped the franchise? because the game design was just not carrying over anymore. Games can score high and still not be in contention for GOTY. 2018, Forza Horizon 4 scored a 92 and wasn't in the overall GOTY category and placed in a sub Racing genre which it did win, however wasn't even looked at for GOTY. 

Either way the point is, if Sony companies can turn there fortunes around, same can be said for any company. Capcom turned there fortunes around with Monster Hunter, RE2 Remake and DMC5 releases and so did Santa Monica with GoW4 coming from Ascensions. Things can happen, weather it does for 343, we can only wait and see.

See the summaries, they don`t match the score.

A 6 or 7 for a 10 game is a troll review. No one would take seriously a 2 review for almost any game.

Yearly like games don`t really go for GOTY, you are trying to make GOTY as if it were meta only. It goes for unique experiences.

And using if as potential no game could be sure to win or lose a GOTY until the end of the year. There could be a Candy Crush game release this year in IOS that could score 100 in metacritic and be GOTY using "any company could improve and put a GOTY contender"



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."