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RolStoppable said:
Cerebralbore101 said:

Forza being a yearly franchise isn't my opinion it's a fact. My criticism of Halo Infinite has nothing to do with my opinion on current gen Halo games. Hell, I don't even have an opinion on current gen Halo games. If Halo Infinite were exclusive to Series X or at least exclusive to Series X and PC, I'd agree that it would be a killer app. 

There's nothing to show that multiplats have ever mattered to a high degree in the manner you are talking about. It's based on nothing more than analyst assumptions. Marketshare increases and decreases are far easier explained by console prices, and exclusives. The 2017 launch of XB1X as "the best place to play multiplats", and then failing to help XB1 sales in any significant manner refutes your multiplats argument anyway. Your argument that Halo Infinite and Forza 8 will be killer apps has been refuted multiple times already. So that leaves your argument as simply "Series X will be the best place to play for multiplats!" So I'm not strawmanning you. Just addressing what's left of your bad argument after the first half has been refuted. 

TLoU2 is a PS4 game, not a PS5 game. 

Do you have a source from that? Or are you speculating? How do you know TLoU2 isn't getting a PS5 port? 

You continue to use double standards. You disregard Halo Infinite at the beginning of your post, then continue to highlight a possible PS5 remaster of TLoU2 as something that's a big deal. But you should keep in mind that Halo Infinite is built for the XSX (probable, because of precedent mentioned in an earlier post) while TLoU2's inevitable PS5 version will be a game that was built for the PS4 originally. Being built for old gen (which is an assumption on your part) is why you keep dismissing Halo, so TLoU2 shouldn't receive different treatment from you.

You are on a sales website, so you can look up the bestseller lists of the PS3, 360, PS4 and XB1. All lists are dominated by multiplatform games, so of course it matters which console provides the better performance for those games.

The launch of the Xbox One X is merely another piece of proof for the large pile of evidence that makes it clear that image and perception of any given console is shaped early, so midgen upgrades, add-ons etc. are unable to move the needle in any significant manner.

Your straw man was when you asserted that I am claiming that any console in the past won by having nothing more than better graphics for third party games, which is something that I didn't do. I am going to list the points in order of importance in the PS5 vs. XSX battle:

1. Price
2. Performance of multiplat games
3. Regional preference/bias
4. Exclusives

It's looking very, very likely that Microsoft has secured point 2 (I doubt that third parties will prefer shorter loading times above higher fidelity, because better graphics has always been an easier selling point for games), but that wouldn't mean much if they can't nail the price. The XSX's performance advantage won't be worth an extra $100 to consumers, that's certain. Point 3 is something that is pretty much set and that neither company can change with a lot of help from the other company; Microsoft can count on an advantage in the USA and the UK if they cover point 1 and 2, Sony can count on the rest of the world. Exclusives can provide an extra edge, but most of the bestselling games on PS and Xbox consoles are multiplats.

In any case, if Microsoft gets point 1 and 2 right, then your thread is going to faceplant hard. I hope everyone realizes that point 1 and 2 aren't particularly difficult things to get right; they don't require any special skills or talent, but are rather just about providing powerful hardware at a good price. It's something that Microsoft failed at spectacularly in the previous generation, but it's usually the biggest mistakes that console manufacturers try to correct the most with their follow-up console.

Don't expect too much about the 2.

Rather than say, I'm surprised that you seem to believe in the paper specs too purely.
These numbers do not represent actual game performance as they are.

Last edited by Oneeee-Chan!!! - on 13 June 2020