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RingoGaSuki said:
DaAndy said:

Didnt expected Paper Mario: The Origami King to do that bad. Hope things will change soon.

For comparison:

Paper Mario: Colour Splash (WiiU) Paper Mario: Sticker Star (3DS)
COMG Last Day 0* 112
Release Date: October 13th, 2016 December 6th, 2012
Sales Week 1 20.894 129.054
Sales Week 2 7.784 / 28.678 92.363 / 221.416
Sales Week 3 4.490 / 33.167 122.118 / 343.535
Sales Week 4 3.926 / 37.093 58.597 / 402.132

* hadnt charted at all, low end at these times were in the low-mid 20ish points!

Dont know about lifetime sales.

Guess when Paper Mario: The Origami King gets closer to the 3DS game than to the WiiU game, it can be considered a sucess.

Hope for at leats 250k lifetime. But at the moment I am not even convinced it can do that even though it is the Switch and a lot of Switch games sell quite good.

Paper Mario's issue is that it isn't what people want. People enjoyed the first two (three actually SPM was a great game and it did retain elements) because of their RPG gameplay. Whilst The Origami King looks closer to the first three than Sticker Star or Colour Splash, it's still not good enough. Nothing shown in the trailer will grab people who aren't already interested. If the game had been a proper RPG, it would be doing much better than it is. The fact that it isn't more of an RPG leads me to believe we're going to get a Mario and Luigi RPG next year to fill that niche.

That'd be a nice tradeoff, depending on the quality of both titles. Even though it's not the Paper Mario many were hoping for, being less RPG helps for the variety of Switch titles this year. We already have a TMS♯FE port, Xenoblade, Bravely Default II, a longshot possibility for SMTV, plus several third party offerings. Having something more RPG-lite isn't the worst.