the-pi-guy said:
It wasn't PR. 3D audio is pretty darn good when it works. Just for some reason, it doesn't really seem like it was here. Despite the blog announcement saying that it would be. So I don't know if the games just didn't really have it implemented despite the promise, or something else. |
I have seen that demo before. Like I said, binaural audio with some good mix as Dolby Atmos has been doing for ages.
Although, obviously, if the sound chip can be used to incentive developers to use more sources, that'll be great already. But I just don't think many third parties will bother and will do everything in the CPU with whatever thread there is to spare.