By using this site, you agree to our Privacy Policy and our Terms of Use. Close
TheMisterManGuy said:
JWeinCom said:
So... basically, in this topic, we're going to take one feature from a Nintendo or Microsoft console, and act like it's the only feature of the system... 

No. What I'm saying is that Nintendo and Microsoft's platforms are built around one single idea, and all the features that are in their consoles are designed to support that single idea at every angle. In contrast to Sony, who's consoles don't really focus on a specific premise, rather focus on elevating the overall gaming experience. 

But they're not based on one idea.  It's just that you're ignoring all of the other ideas.

For example with the 360, you're saying that power is the only idea.  Yet, you're ignoring XBox Live which was a huge focus of the 360. You mention the camera for the PS2, but not the Kinect, which was as much of an improvement aver the eyetoy as the Move was over the Wii-mote.  We're ignoring the various multimedia apps the XBox 360 app and Smart Glass.  We're going to mention advanced physics and massive HD worlds as if the XBox 360 didn't have pretty much pretty much the same games.

Going to ignore haptic feedback for the Switch, but mention it for the PS5, even though we really don't know how, if at all, they'll use it differently. Going to bring up X86 for the PS4 as if XBox One doesn't have that.   We're going to ignore Gamepass entirely.  Not going to bring up how the N64 had 4 controller ports out of the box (no need for a multitap or anything), Gamecube's wireless controller, how the Gameboy let you trade between your game and a friend's etc etc.

I'm not saying all of these are revolutionary features... but all of them are at least as important as the speaker in the Dualshock 4 (Wiimote has one btw).  I mean if you're going to include the PS4's speaker and ignore XBox Live... come on man.