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Bonzinga said:
DonFerrari said:

They still kept talking about the power of the cloud even after removing the always online. They would never deliver the 3x the power. And Sony was explicit on saying PS1, 2 and 3 they made the system harder to develop to ensure we would be getting better and better looking games as the gen gone on.

Obviously MS tried to implement the Cloud Compute however wasn't able to since my guess is due to the 180.

Well I don't understand why Sony needs to make a console difficult to develop for to make better looking games in the long term since all games improve on consoles over the course of a conso9le generation. That statement baffles me.

They still had online games and that is the area of strenght of MS, they used Cloud for drivatar and for destruction on CD3. But the power of cloud was just talk to minimize their inferiority on power.

Well you not understanding doesn't mean it didn't happen.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."