CuCabeludo said: This will, over time, make more people gravitate towards cloud services, when they realize they won't need to spend money upfront to upgrade to their systems every 2-3 years. |
Not for me, I can decide if I want to buy an upgrade basically if I have spare money I'll buy, if not I won't. But I won't go to cloud for as long as HW allows me.
KLXVER said:
Well the original Xbox had a 4 year cycle and the 360 did well. Same with the WiiU to Switch. Im more inclined to buy a new console for 500, than an upgrade of the current one for 400. |
So your reasoning is that we should cut profitable consoles in 4 years because we have seem unsucessfull consoles be cut in 4 years?
You can buy the console when gen start and have it without buying mid-gen refresh. No one is required to buy mid-gen, actually even when it launched it was about 20% of sales, so most people don't have a need to buy the upgraded even when they don't have the base yet. They rather save money.
KLXVER said:
Well why not just make games for your popular console then? Whats the reason to upgrade it? To compete with the PC? |
Because of saturation, the nextgen consoles are released about when the SW sales peak (and will start to slow down) so with the new HW you offset that loss in SW and it will keep balance.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."