By using this site, you agree to our Privacy Policy and our Terms of Use. Close
ARamdomGamer said:
Nautilus said:
From Nintendo's side, easily Fire Emblem.

Fire Emblem was a dying franchise, mostly because of it's stuborness to evolve and adapt new mechanics to make it's games better than just good. It's thanks to the threat of death that the developers said "what the hell" and actually decided to take a chance and do something they wanted, instead of being held back by what the old fans expected out of the franchise.

Sorry for expecting good level design, strategy and interesting characters out of Awakening.

---

On topic, I think DMC3, after how bad 2 was, picking itself up so perfectly and elevating the entire genre with it is one of my favorite examples.

Played Devil may Cry 3 and loved, but for some reason when I tried the remaster of the 1st on PS3 didn't like and haven't tried the franchise since.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."