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Trunkin said:
HollyGamer said:

graphical setting are related to asset and texture, I am agree Xbox will have slightly better resolution or more stable frame rates. But with faster SSD and costume IO it will result on batter triangle count for high quality assets and high resolution textures. 

So quality asset (IQ)/ high quality 8k textures will be superior on PS5 over Xbox SX.  Unless Xbox using traditional loading method by dumping all assets to the RAM (old gen games) 

The GPU still has to draw all those triangles, though. If 60fps becomes the standard next gen, it'll have to draw them twice as fast, too. Even if the PS5's SSD can stream all those movie quality assets, I doubt the GPU ciould keep up in that case.

MS is the one talking about 60fps, I expect most sony games and multiplats to be 30fps.

With the higher frequency on the GPU the rasterization (drawing) also becomes faster



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