Trunkin said:
The GPU still has to draw all those triangles, though. If 60fps becomes the standard next gen, it'll have to draw them twice as fast, too. Even if the PS5's SSD can stream all those movie quality assets, I doubt the GPU ciould keep up in that case. |
MS is the one talking about 60fps, I expect most sony games and multiplats to be 30fps.
With the higher frequency on the GPU the rasterization (drawing) also becomes faster

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







