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Rafie said:
From what we heard so far...it doesn't seem as though Series X's SSD will be difficult to work around at all. It's just that the PS5's SSD is just faster, not that the Series X is not up to par and difficult to work it. No different than developers will "work around" the weaker CPU and GPU of PS5 compared to Series X. Again, the CPU and GPU of PS5 isn't bad or not up to par, but I think it's pointless to say something like that if your SSD is still strong regardless of a stronger one available.

It's not just the difference in SSD speed that must be taken into account, but also how the memory is processed. 

Components having direct access to the PS5's SSDs, instead of having to go through multiple paths before reaching their desired locations is also an advantage the PS5's I/O has over the XBSX. It speeds up many processes by forgoing what has been the default memory seeking method since forever now.