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Oblivion

Holy shit did this game ever ruin the Morrowwind formula! They cut out or severely weakened so many skills from Morrowwind like Acrobatics, Levitating, Sneak Attacking With Daggers, Speachcraft, Medium Armor, Spears, and Mysticism.

The level scaling was busted, and could literally break the game. At Kvatch if you are too high level you'll face an army of insanely overpowered Daedra that you can't beat without spending two hours baiting each one out one at a time, and retreating. The game uses attributes to determine how well you do in different tasks, but allows you to pick far less skills than Morrowwind. The result is that you don't have enough skills to level your attributes up properly. So unless you pick a character build that only focuses on two attributes you wind up being high level with low attributes. And since the level scaling formula just auto-buffs the attributes of NPC characters they always have high combat skills and attributes. This forces you to play as severely limited character builds.

Then there's the weak ass quests, generic dungeons, randomized loot, pathetic Deadric Artifacts, and completely OP Alchemy.

Oh, and the graphics are just hideous even for their time. Whenever people fawn over some new graphical tech, I just remind them of "Bloom", and "A new facial animation system". The game just smacks of "so high tech, it overreaches what the tech at the time can do and fails".