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HollyGamer said:
Snoopy said:

He said if games takes full advantage of the SSD or other features of a console such as the better GPU and CPU of the xbox series X. Developers have to look and see what they can optimize to find a way around it. As it stands, no game has yet taken full advantage of SSD or even requires one currently to play. Xbox series x will be able to run the demo at a higher resolution and fps because of the better GPU and CPU. Streaming assets isn't the problem, take a look at forza horizon 4.  You can drive 270 mph and see 4k assets seamlessly on the xbox one x. Not to mention Bill said developers will find ways around the SSD speeds which makes it more pointless.

The games and the engine that took advantage PS5 SSD is UE 5 and the demo you just claimed can run at 4k at 60 pfs on Xbox , but in reallity. It cannot.

Unreal Engine 5 demo were especially made to utilize PS5 SSD , nanites and Lumen are used fast data streaming tech from PS5

https://www.vg247.com/2020/06/03/unreal-engine-rewrite-ps5-ssd-speed/ .

"“The ability to stream in content at extreme speeds enables developers to create denser and more detailed environments, changing how we think about streaming content. It’s so impactful that we’ve rewritten our core I/O subsystems for Unreal Engine with the PlayStation 5 in mind,” 

So probably Epic will have to build new Engine for Xbox SX or perhaps make some extrem modification (i doubt they will) .

Unreal Engine 5 are design by joined reserach between Sony and EPIC 

So basically Sony paid epic games and they said some nice things for PR. Is this the part I am supposed to be impressed? And again, look at Forza Horizon 4. It streams 4k assets at over 270 mph. Most games other than racing doesn't need to stream that fast and yet it can on the xbox one x.

Last edited by Snoopy - on 08 June 2020