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KBG29 said:
Not a fan of cross gen games, but I am a fan of multiple options within an ecosystem.

I would prefer to have all AAA games move exclusively to next gen platforms ASAP. AA, Sports titles, and Indies are fine, as they typically don't untilize the full potential of any system anyways.

I am in full support of having a range of options within any given ecosystem, that all offer the same technologies. There is plenty of scalability in modern architectures and game engines for scaling hardware with next to no additional work required from developers. Ryzen 2 and RDNA 2 are scalable from Mobile to High end Desk Top, and are already contracted to be in devices across that entire range.

An ecosystem can have a wide variety of devices, across multiple form factors, allowing graphics to scale from any minimum res/fps to any maximum res/fps with no compromises needing to be made by the developers, as long as the manufacturer balances each system equaly for each scenario.

I would have no problem having a Mobile Xbox Series, a 1080p Xbox Series, a 4K Xbox Series, and an 8K Xbox Series. Options within a closed ecosystem are a good thing.

I'll trully believe in the easiness and prowess of scalability when we get the exact same game on budget smartphones, consoles and top end PCs. right now we don't get a lot of games even on Switch.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."