CGI-Quality said:
Only "issue" I had was you trying to minimize the impact of the upcoming SSDs (yes, both) and "bitchin" was the general term I used. It's not the end of the world. In any event, floating point operations/sec. (MEGA/GIGA/TERA/PETA, etc.) are a theoretical measure of power, not "basically processing power". No matter what architecture types are discussed, flops will remain theoretical and never tell the real story. Otherwise, a 2080Ti should not be able to keep up with a TITAN RTX in any capacity (given it is 3000 GIGAflops behind it — a bigger difference than those in these upcoming consoles). So, yes, they're meaningless for serious discussion, storage speed is not. Want to know what a GPU can do? Look at its...
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The gap between 2080 TI and RTX Titan is 14.2 to 16.3 TFs, which is a %15 difference, and Titan still manages to consistently over perform it. So that actually helps to prove my statement that more TFs within the same arquitecture equals more performance.
And the only reason I'm "minimizing" the SSD solutions is because plenty of people are acting like that is the only thing that matters, and it's not the only thing nor the most important. I mean, the PS5 SSD wouldn't have been able to stream all those billions of polygons on the demo if said polygons hadn't been processed by the GPU in the first place; I mean if the PS5's GPU/CPU had been much slower, the SSD would have had to stand there waiting for the data to be processed. Dont you agree?
To put it simply, in one hand we have the CPU/GPU combo processing/generating the data, and in the other we have the RAM/SSD storing and streaming said data. The big question is at what point do the RAM/SSD become a bottleneck for the GPU/CPU or at what point is the RAM/SSD so fast that the GPU/CPU cannot keep up with them and fully utilize their speed.
Which brings me back to my point: MS concluded that their SSD solution provided enough speed for the amount of data that their GPU/CPU can process, while Sony obviously got to a different conclusion.
So yeah, I think one of them might end up being wrong in their approach. What I don't understand is why you seem so upset about the possibility of Sony being wrong. I mean, the worst that could happen is that the PS5 could end up with bandwith to spare. I see no harm there.







