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Captain_Yuri said:
twintail said:

I don't think it's silly that a dev would go PS5 only. 

We've seen it happen countless times this gen, and I'm sure it'll continue into next. That said, there is definitely a difference between building you game to require the PS5 SSD to actually function, and using the PS5 SSD to just enhance the overall experience.

The latter could very easily happen with a lot of multiplatform games without requiring a lot of effort on the devs part. But I stress 'could' because of course I don't actually know how devs are finding development atm. 

I would like to see a list of how many since I am curious. Usually it's either Ps4 and Xbox exclusive or Ps4 and PC exclusive or maybe even Ps4 and Switch exclusive. And sometimes, it's ps4 timed exclusive which then eventually gets ported.

And yea, we will see how it goes. I have a feeling that while the SSD is gonna be a game changer in game design and etc, the GPU's capabilities specially at high resolutions will put a limit to it's usefulness outside of first party games. Could be wrong though of course since it's all speculation.

What I'm finding most fascinating about all of this is that, before the new consoles specs were revealed, just about everybody was putting the blame on the old Jaguar CPUs for the 8th gen's bottleneck, and for the life of me I don't remember anyone even mentioning storage as the culprit. Now all of a sudden the SSD is the only thing that matters.

And yes, I understand that higher SSD speeds will allow to stream more data faster, but that data needs to be processed in the first place. You can have all the storage speed and memory bandwith in the world, but if the CPU and GPU cannot keep up, you're just going to end up with a waste of bandwith.