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twintail said:
Captain_Yuri said:

I am not saying the changes aren't real. I am sure games will see a huge improvements in game design and etc when moving from hard drives to SSDs. What I am suggesting is that majority of the 3rd party games will not require Ps5's SSD and will work just fine with Series X and a lot of PC's Nvme SSDs, specially with things like DirectStorage API and the rumoured Tensor Memory Compression from Nvidia. Because if it did need PS5's SSDs, then they wouldn't get any sales from Series X or PC which is silly at best... First party games, yea, they can make use of the SSD no doubt...

I don't think it's silly that a dev would go PS5 only. 

We've seen it happen countless times this gen, and I'm sure it'll continue into next. That said, there is definitely a difference between building you game to require the PS5 SSD to actually function, and using the PS5 SSD to just enhance the overall experience.

The latter could very easily happen with a lot of multiplatform games without requiring a lot of effort on the devs part. But I stress 'could' because of course I don't actually know how devs are finding development atm. 

I would like to see a list of how many since I am curious. Usually it's either Ps4 and Xbox exclusive or Ps4 and PC exclusive or maybe even Ps4 and Switch exclusive. And sometimes, it's ps4 timed exclusive which then eventually gets ported.

And yea, we will see how it goes. I have a feeling that while the SSD is gonna be a game changer in game design and etc, the GPU's capabilities specially at high resolutions will put a limit to it's usefulness outside of first party games. Could be wrong though of course since it's all speculation.

Last edited by Jizz_Beard_thePirate - on 05 June 2020

                  

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