| goopy20 said: Even though I understand the reasoning behind it, I still think it's a terrible idea to hang your hat on cross-gen and compatibility alone, when launching a next gen console. We all know what these smart delivery games will look like. We've been seeing it on pc for decades. Sure, Gears 5 on ultra settings does look a helluva lot better than the base Xbox One version, but it's essentially still the exact same game. It has the same ai, level design, physics, assets variation etc. no matter which version you're playing. |
Yes yes complete shift in level design thanks to SSD. And yet it played out like any generic action game would have from the last two gens, complete with narrow corridor wall squeeze.
You continue to ignore the fact that this engine you’re praising for a tech demo, is designed to scale all the way down to smartphones and tablets LOL. Come on.
And you’re still parroting nonsense about MS supporting cross gen two+ years after XSX launches. How long is a max of two years from November 2019? Seems like November 2021 to me. Again, max.
If they were to continue cross gen past that then the only reason would be that it’s a huge success and gamers are enjoying the value. Try to be less optimistic please.







