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shikamaru317 said:
Rafie said:

@bolded That remains to be seen. We know Series X will be a bit stronger without a doubt. However, devs keep talking about how crazy this SSD is for PS5. I want to see if devs will fully utilize the power of Series X, or will they go for the supposed easier development route for PS5. I said "supposed" because many devs have come out to say how easy the PS5 is to develop for. I don't know for sure, I'm just going by what was reported. None of us will know until the games come out. 

I do agree with everything else you said though.

I personally don't see how one would be significantly easier to develop for than the other. They are like 80% the same. Both are using AMD APU's comprised of Zen 2 CPU cores and RDNA 2 GPU cores. Both are using GDDR6, though MS opted to use different GDDR6 speeds for GPU tasks and CPU/OS tasks. Both have NVMe SSD's, though PS5's is faster. The 20% difference is mainly from things like Xbox's Velocity Architecture and DirectX 12 Ultimate features like Variable Rate Shading, and PS5's 3D audio Tempest Engine. 

I feel the same. They both seem pretty equal to me. Just like this current gen. Both machines are practically the same...give or take a few things here and there. Next gen won't be any different. I was just saying what I've seen in some recent articles and vids. I checked to see if there was some Sony bias, but a lot of them develop for all platforms. I won't believe anything until we see some actual factual gameplay and when the next gen is out of it's infancy. Give developers time to get acclimated with the new machines and pull all available power and resources they can when they familiarize themselves more.



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