shikamaru317 said:
I personally don't see how one would be significantly easier to develop for than the other. They are like 80% the same. Both are using AMD APU's comprised of Zen 2 CPU cores and RDNA 2 GPU cores. Both are using GDDR6, though MS opted to use different GDDR6 speeds for GPU tasks and CPU/OS tasks. Both have NVMe SSD's, though PS5's is faster. The 20% difference is mainly from things like Xbox's Velocity Architecture and DirectX 12 Ultimate features like Variable Rate Shading, and PS5's 3D audio Tempest Engine. |
I feel the same. They both seem pretty equal to me. Just like this current gen. Both machines are practically the same...give or take a few things here and there. Next gen won't be any different. I was just saying what I've seen in some recent articles and vids. I checked to see if there was some Sony bias, but a lot of them develop for all platforms. I won't believe anything until we see some actual factual gameplay and when the next gen is out of it's infancy. Give developers time to get acclimated with the new machines and pull all available power and resources they can when they familiarize themselves more.
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